#pragma once
#include "../stdafx.h"
//#include "../game/Manager.h"
//#include "../game/WoWLoader.h"

	class RenderManager
	{
	public:
		RenderManager();
		~RenderManager(void);
		void VisibiltyDetection(const D3DXMATRIX*);
		//WoWLoader* m_fManager;

		//AnimManager* m_aManager;
	};